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You can make your Titan tougher, more offensively powerful, something like that. Titans are pretty much the same way, but they also have a set of unlockable passive abilities that can make certain areas of the ship stronger as compared to one without. A capital ship has three regular abilities, and then its ultimate ability that you can unlock at level six.
#Sins of a solar empire battlestar galactica upgrade
GameSpy: Do they upgrade similarly to capital ships?īrian Clair: Yes, they do. GameSpy: So there are going to be six distinct Titans? And each has its own abilities and stats? As a broad overview, that's the high-level difference. And then there's the typical weapon differences, where the Advent are into beam weapons and the TEC are into autocannons and that sort of more mundane stuff. So for instance, if you were playing with one of the Advent Titans, you have an opportunity to mind-control enemy ships, or take over enemy planets simply with your psionic power. The Advent are very culture-based, so their Titans have nice curves, not sharp angles, and they use their psionic abilities to the utmost. But they're powerful, they get the job done, based on whether you're a Rebel or a Loyalist.
![sins of a solar empire battlestar galactica sins of a solar empire battlestar galactica](https://www.gamereactor.asia/media/grtv/17/1755_w412.jpg)
Their Titans tend to be utilitarian, they're very militaristic-looking, they're not very elegant to look at. The TEC, of all three races, are probably the least technologically developed overall. "Playing with one of the Advent Titans, you have an opportunity to mind-control enemy ships, or take over enemy planets simply with your psionic power." Brian Clair: It basically goes down to their factional view and their racial view. GameSpy: What are the differences between a TEC Titan and an Advent Titan? Basically, the player is rewarded for slowly progressing and not rampaging, destroying everything in sight. The TEC Loyalists' research gives them bonuses when they're in their own territory. Their Titan is very defensively oriented, in terms of giving defensive buffs to surrounding fleets so they survive longer. GameSpy: What are some of the abilities that the TEC Loyalists have that make them more defensive?īrian Clair: One of the things that defines each faction is their Titan, which is a super capital ship, for lack of a better way to put it. I don't want to say they're more of a peacenik faction, because that's not true of any Vasari, but they want to get along as much as they can. They've gone back to their original roots, if you will, whereas the Vasari Rebels have decided to go down that diplomatic route. I don't want to give too much away, but they're offensive. GameSpy: Is it an aggressive/defensive split for all three sides?īrian Clair: No, it varies by race. The TEC Rebels are very aggressive, so if you're a player who likes to go out, doesn't turtle at all, moves very quickly from one target to the next, they would fit you the best. If you're a gamer who likes to turtle, they're probably the best suited for you. How is playing as a Rebel faction going to differ from playing as a Loyalist faction?īrian Clair: Well, it depends on which race you play. GameSpy: So you're dividing the existing three factions - the TEC, the Advent, and the Vasari - into a Loyalist and a Rebel faction each.